Search found 758 matches

by Veracity
Fri Apr 02, 2021 12:24 pm
Forum: Gaming
Topic: Game Rotations
Replies: 24
Views: 185

Re: Game Rotations

Hazen, could you game, 2x a week one week per month?
by Veracity
Fri Apr 02, 2021 10:26 am
Forum: Conundrums II
Topic: Character Motto
Replies: 12
Views: 137

Re: Character Motto

Sir Sailsalot, "Me likes thee ladies. After some special wine, thee ladies likes me."
by Veracity
Fri Apr 02, 2021 10:23 am
Forum: Conundrums II
Topic: Character Motto
Replies: 12
Views: 137

Re: Character Motto

Raina, "Go Tritons!"
by Veracity
Fri Apr 02, 2021 10:22 am
Forum: Conundrums II
Topic: Character Motto
Replies: 12
Views: 137

Re: Character Motto

Sprout, "Heee, heee, giggle, giggle, pranks, fun, adventure, giggle. You're all so funny!!"
by Veracity
Fri Apr 02, 2021 10:21 am
Forum: Conundrums II
Topic: Character Motto
Replies: 12
Views: 137

Re: Character Motto

Seabird Melody, "Help those in need, be it animal, vegetable, or mineral."
by Veracity
Fri Apr 02, 2021 10:20 am
Forum: Conundrums II
Topic: Character Motto
Replies: 12
Views: 137

Re: Character Motto

Mother Melody, "Women should look out for each other, but still put the greater good first."
by Veracity
Fri Apr 02, 2021 10:18 am
Forum: Conundrums II
Topic: Character Motto
Replies: 12
Views: 137

Re: Character Motto

Maud (owner of the Superior Inn) "Gather intel, then interfere as much as possible."
by Veracity
Fri Apr 02, 2021 10:17 am
Forum: Conundrums II
Topic: Character Motto
Replies: 12
Views: 137

Re: Character Motto

Ver Day, "Try not to lose your head over this, okay?" Also, "Do as I say, not as I do."
by Veracity
Thu Apr 01, 2021 5:11 pm
Forum: Gaming
Topic: Game Rotations
Replies: 24
Views: 185

Game Rotations

It has been said a number of times, in forums and emails, that we only get 3 hours every 3.5 weeks per campaign of "precious game time." Do we want to adjust that somehow? I can't game later into the evening once the pandemic passes and I have to get up for work the next day. While I am WF...
by Veracity
Thu Apr 01, 2021 5:01 pm
Forum: Conundrums II
Topic: Character Motto
Replies: 12
Views: 137

Re: Character Motto

Lady Nightshade: "I'm too industrious to not be Evil."
by Veracity
Thu Apr 01, 2021 2:05 pm
Forum: Conundrums II
Topic: Group Talk, Decisions
Replies: 18
Views: 190

Re: Group Talk, Decisions

The new “consensus” means that everybody knows everything that happens. I disagree. In my summary, I explicitly allowed for meta stuff to remain meta by not having all the players listening in. I specifically said I support Zoom breakouts. I just said we should be mindful of the game time that take...
by Veracity
Thu Apr 01, 2021 1:59 pm
Forum: Conundrums II
Topic: Group Talk, Decisions
Replies: 18
Views: 190

Re: Group Talk, Decisions

Bastia never had a side session Corrections: Bastia had one side-session with Morena over "the caper" and email communications back and forth (also about "the caper.") And Bastia did ask questions of Ver Day and do some role-playing with him over email, as well in chats. Also: Y...
by Veracity
Thu Apr 01, 2021 1:46 pm
Forum: Conundrums II
Topic: Group Talk, Decisions
Replies: 18
Views: 190

Re: Group Talk, Decisions

PCs are like people in real life - in that they aren't nearly as interested in other peoples' personal stuff as they are interested in their own . It's kinda like someone talking about the great poop they had this morning. People are very interested in the details of their own poops, but not in othe...
by Veracity
Thu Apr 01, 2021 1:29 pm
Forum: Conundrums II
Topic: Group Talk, Decisions
Replies: 18
Views: 190

Re: Group Talk, Decisions

Seston made some statements early in the campaign, while on the ship, about liking his PC being able to do her own thing and not being required to rush into bonding with the rest of the party. I ran with that more than I should have. Also, Ver Day ended up being divisive. The CI party (except for 1)...
by Veracity
Tue Mar 30, 2021 11:39 am
Forum: Conundrums II
Topic: Options Open to the Party (as of March 2021)
Replies: 3
Views: 54

Options Open to the Party (as of March 2021)

Someone, in a group email I think, spoke of 20 optional party hooks vs 20 individual hooks and how that encourages sandbox gaming. Well, here are 31 party options currently known to you: 1.) Find the above-ground entrances to the secret tunnels. 2.) Return to the secret tunnels and solve the mystery...
by Veracity
Tue Mar 30, 2021 10:39 am
Forum: Conundrums II
Topic: Group Talk, Decisions
Replies: 18
Views: 190

Re: Group Talk, Decisions

In group emails about the above, there seemed to be some confusion. I seek to protect RPGing with those statements, not limit it more. I think the crux of the consensus is really that the group doesn't want to cool their heels for hours on end (of game time) while one or two PCs do private stuff. Th...
by Veracity
Tue Mar 30, 2021 10:32 am
Forum: The Great Claw
Topic: Starting Point
Replies: 1
Views: 48

Starting Point

The Great Claw Campaign will begin, some miles south of the City of Copper, in the "base camp" located at the entrance to the copper mine. Jyn is from that area. She is an agent for hire. Normally she transports trade goods between the City of Copper and the Dragonborn fortresses to the Ea...
by Veracity
Mon Mar 29, 2021 3:03 pm
Forum: Conundrums II
Topic: Group Talk, Decisions
Replies: 18
Views: 190

Re: Group Talk, Decisions

CII DM's own response: =I am conniving hooks to increase the number of adventure options that apply to the entire party. (I say, "options," because the party chooses where to go and what to pursue.) =I am conniving, logical, ways to reveal all major, outstanding secrets related to all majo...
by Veracity
Mon Mar 29, 2021 2:35 pm
Forum: Conundrums II
Topic: Group Talk, Decisions
Replies: 18
Views: 190

Group Talk, Decisions

We had a group talk at the end of last CII Session. I wanted to summarize, if I may, and make sure we are in agreement going forward. Consensus is not unanimity. But I will only record consensus here: =The group would like to keep the party/PCs together as much as possible. =This includes adventurin...
by Veracity
Tue Mar 23, 2021 6:12 pm
Forum: Friendly Discussion
Topic: party goals <--> individual goals
Replies: 2
Views: 48

party goals <--> individual goals

Michael made a really interesting statement under the CII section that I agree deserves its own discussion: One party issue I think in this group generally is that there's a tendency by players to overly narrow party options while seeing individual goals overly side quest-y as opposed to being a par...
by Veracity
Fri Mar 19, 2021 10:09 am
Forum: Conundrums II
Topic: Leveling Conundrum
Replies: 8
Views: 129

Re: Leveling Conundrum

That won't solve the timeline headaches for me. In fact, it would make it much worse. Also, there are meta issues, which I'm pretty adamant about in my world. I'm feeling kinda frazzled that the suggestions last night seemed to conclude with, "have your cake and eat it too." I'm sure that'...
by Veracity
Fri Mar 19, 2021 8:57 am
Forum: Conundrums II
Topic: Ver Day's Body 03/18
Replies: 2
Views: 45

Ver Day's Body 03/18

From your investigations of the body: -The head was cut clean off with a Vorpal Sword. -The missing head seems to indicate one of three things: 1.) Someone didn't want Ver Day being "brought back" or 2.) The head is being taken to someone much, much higher level who can regenerate Ver Day,...
by Veracity
Fri Mar 12, 2021 7:13 pm
Forum: Forgotten Realms
Topic: Notes from 03/11/21 - Who Is This "Sedon"?
Replies: 5
Views: 94

Re: Notes from 03/11/21 - Who Is This "Sedon"?

First, my apologies for the many posts today. I have the day off and posting is my way of procrastinating the harder and quite daunting task of moving bulky stuff around and figuring out what to get rid of - so that I can have the gross carpet ripped up and replaced (on Monday). In reading up on XP ...
by Veracity
Fri Mar 12, 2021 7:00 pm
Forum: Friendly Discussion
Topic: "Favoritism" and "Railroading"
Replies: 1
Views: 45

"Favoritism" and "Railroading"

1.) In the RPG world, "favoritism" seems to be defined as favoring one player's PC over another. This could be in terms of loot, leveling, opportunities, or even general in-game person-to-person niceness vs snippiness or outright meanness. "Railroading" seems to be defined in a w...
by Veracity
Fri Mar 12, 2021 6:04 pm
Forum: Conundrums II
Topic: Leveling Conundrum
Replies: 8
Views: 129

Re: Leveling Conundrum

I can't find the quote now because I've read so many on diff sites, but one DM said they abandoned the XP based system because the PCs could level up just by having lots and lots of easy little encounters rather than taking on any of the Big Goals. I feel like some of you are asking me for a sort of...
by Veracity
Fri Mar 12, 2021 5:31 pm
Forum: Conundrums II
Topic: Leveling Conundrum
Replies: 8
Views: 129

Re: Leveling Conundrum

I liked this comment: The idea is that any time the player's feel they have taken a step forward as adventure; completed a grand quest, overcome an treacherous foe or obtained a dangerous mcguffin they should be rewarded for it. Of course, the reward could be the gift of a special item and/or leveli...
by Veracity
Fri Mar 12, 2021 5:29 pm
Forum: Conundrums II
Topic: Leveling Conundrum
Replies: 8
Views: 129

Re: Leveling Conundrum

Another: Punishing' failure One (arguable) downside of this [milestone] system is that it effectively 'punishes' failure and tactical retreats. When the bad-guy gets away or they fail to achieve their goals their is no participation trophy for their efforts. They get nothing but the loot they take w...
by Veracity
Fri Mar 12, 2021 5:24 pm
Forum: Conundrums II
Topic: Leveling Conundrum
Replies: 8
Views: 129

Re: Leveling Conundrum

Here's another: How many and how often to give out milestones I'm going to take a bit of a different tack here to the other answers. Most DM's use milestones to approximate the XP level system just without the tricky math. Blue Caboose's answer is good if that is the kind of system you want. It isn'...
by Veracity
Fri Mar 12, 2021 5:21 pm
Forum: Conundrums II
Topic: Leveling Conundrum
Replies: 8
Views: 129

Re: Leveling Conundrum

Been reading up about this in the online forum: https://rpg.stackexchange.com/questions/146738/how-do-i-handle-milestones-for-levels Here's some quotes: Running in a sandbox Similar to you I run in a sandbox world were the players and free to go where they like and do what they wish. This can make i...
by Veracity
Fri Mar 12, 2021 5:03 pm
Forum: Forgotten Realms
Topic: Notes from 03/11/21 - Who Is This "Sedon"?
Replies: 5
Views: 94

Re: Notes from 03/11/21 - Who Is This "Sedon"?

Sounds like Sedon needs to meet his daughter, asap. Otherwise there will be more collateral damage. :?
by Veracity
Fri Mar 12, 2021 3:09 pm
Forum: Conundrums II
Topic: Leveling Conundrum
Replies: 8
Views: 129

Leveling Conundrum

The Sandbox thing is new territory for all of us. I know it's new territory for me. So, help me out here with my conundrum: I'm in another campaign (in another group) where there is one path - straight through a cave system and then along a narrow ledge on a cliff. When you encounter an obstacle or ...
by Veracity
Sun Feb 07, 2021 5:10 pm
Forum: Invisible Sun
Topic: Leveling Emphasis and DM Prefs
Replies: 2
Views: 773

Re: Leveling Emphasis and DM Prefs

Do I know where others of my Order hang out?

Can I go into a "Weaver's Club" and challenge someone to a game of Dragon Ante?

Can I have a Full Moon party before we all go out adventuring again?

-Jo-Jo
by Veracity
Sun Jan 17, 2021 9:30 pm
Forum: Conundrums II
Topic: Brewtown Knowledge as of 1/14
Replies: 0
Views: 342

Brewtown Knowledge as of 1/14

Places that you have heard of, so far, in Brewtown:

-Gatehouse
-Shipping Warehouse
-Bank
-Open Market
-"Trinkets & Baubles"
-Dockside Inn
-Superior Inn
-Jolly Bobs Tavern & Inn
-Auntie's Inn
-Tasty Fish Tavern
-Playhouse

And then, of course, the Sewers.
by Veracity
Sun Jan 17, 2021 9:23 pm
Forum: Conundrums II
Topic: Travel Log 1/14/21
Replies: 4
Views: 295

Re: Travel Log 1/14/21

>>Ursa got a package and was told to talk to a James at the door about a possible job. This turned out to be unblocking the local sewer. Ver Day was also handed something as he marked Bastia as his employee. --The male clerk, 302, had packages for Ursa and for Ver Day. --The female clerk, 299, had a...
by Veracity
Sun Jan 17, 2021 9:05 pm
Forum: Conundrums II
Topic: Travel Log 1/14/21
Replies: 4
Views: 295

Re: Travel Log 1/14/21

>>The party also learned that 299 inherited her number, that 1 approved the inheritance, but that she felt it really was 2 that did the approval. She said that the party could buy a map at the market – a map that was created by her father. The Melodys also perform at that market. --Morena was full o...
by Veracity
Sun Jan 17, 2021 9:00 pm
Forum: Conundrums II
Topic: Travel Log 1/14/21
Replies: 4
Views: 295

Re: Travel Log 1/14/21

>>The morning found the Seabird crew tossing food up to an albatross. This worked well until a Bob accidentally threw a piece of food into its face and made it angry. On closer inspection, this albatross had teeth and a nasty attitude. Atmohs, Bastia, and Ursa had to fight it, with Ursa landing the ...
by Veracity
Mon Jan 11, 2021 10:24 am
Forum: Conundrums II
Topic: Food for Thought
Replies: 13
Views: 1763

Re: Food for Thought

This week, Atmohs, Ursa, and Bastia are starting at the usual time. Morena and Wutryn are joining an hour and 1/2 later. That's when I expect all will be in Brewtown together. So, just a couple days and all can talk goals and opportunities together in game. Morena will be able to fill you all in on ...
by Veracity
Fri Jan 08, 2021 2:57 pm
Forum: Forgotten Realms
Topic: In Disguises
Replies: 2
Views: 224

In Disguises

Wondering if Mercy's Disguise Self made her look enough like the real Fuma that he will be "recognized" by sight out about the town? Or is it just his name that will be a problem? If just his name, we can vote on an alias for him. How about "George?" :lol:
by Veracity
Thu Jan 07, 2021 3:09 pm
Forum: Conundrums II
Topic: World Calendar
Replies: 0
Views: 537

World Calendar

In CII there are only seasons, not weeks or months. Each season is 92 days long. Morena sailed off on The Midnight Star around 11:30am on S1.D86 (Season 1, which is Spring, Day 86). For the folks still on the Seabird, it is currently about 1:30 to 2pm on S1.D86 = time for Ver Day and Bastia to try t...
by Veracity
Wed Jan 06, 2021 7:36 pm
Forum: Conundrums II
Topic: Food for Thought
Replies: 13
Views: 1763

Re: Food for Thought

Let's let this all play out.

There will be ample mysteries to go around in Brewtown and Castle Ale and the surrounding countryside.

We haven't really had a lot sessions yet with all the PCs.

Best, LadyNessey
by Veracity
Tue Jan 05, 2021 11:22 am
Forum: Conundrums II
Topic: Food for Thought
Replies: 13
Views: 1763

Re: Food for Thought

This is really up to you all to decide.... But, for what it's worth, the way I see it, you can all have individual goals and knowledge, but adventure together for your mutual protection and team up to achieve things where your goals and interests overlap. It being up to you to talk and get to know w...
by Veracity
Wed Dec 30, 2020 4:03 pm
Forum: Invisible Sun
Topic: Char Achievements
Replies: 2
Views: 576

Re: Char Achievements

That helps lots! Thanks. So, no wings.
by Veracity
Wed Dec 30, 2020 4:00 pm
Forum: Conundrums II
Topic: Food for Thought
Replies: 13
Views: 1763

Food for Thought

Some misc DM thoughts annd feedback as CII progresses.... --I don't assign "XP points per se." --This is not a very "combat-based" world. --Not everyone levels up at the same time. --Leveling is primarily based on information gathering, decision making, mysteries uncovered and pe...
by Veracity
Tue Dec 29, 2020 1:09 pm
Forum: Invisible Sun
Topic: Char Achievements
Replies: 2
Views: 576

Char Achievements

Thinking today about what to list as my char's achievements during our next session... In the previous session, she copied several legends from library books. She concentrated on legends involving statues that come to life, heroic animals, and flying creatures. But she also copied out "tails of...
by Veracity
Tue Dec 29, 2020 12:51 pm
Forum: Invisible Sun
Topic: Leveling Emphasis and DM Prefs
Replies: 2
Views: 773

Leveling Emphasis and DM Prefs

Wanted to ask what you value most in your world as far as leveling... I know that Invisible Sun has the Joy/Despair thing... But we are also going to work on things to gain more hidden knowledge points and maybe more crystals and "Pursue character goals" between group sessions. So I was th...
by Veracity
Tue Dec 29, 2020 12:41 pm
Forum: Invisible Sun
Topic: Game Mechanics
Replies: 2
Views: 954

Game Mechanics

As a Weaver, once I have woven a spell (like Flying) can I make a note of it and cast it the same way again in the future, without having to calculate it again? If so, I will start a spell page for myself and add "Flying: touch self or other, duration 1 hour before check (fail on 0), L3 spell, ...
by Veracity
Fri Dec 18, 2020 3:39 pm
Forum: Conundrums II
Topic: Travel Log 12/1/20
Replies: 6
Views: 809

Re: Travel Log 12/1/20

>>One other thing I remembered: We were told that we'd be stopping for a few hours at a port where there'd be a beer festival. --The port is Brewtown. --The beverage of choice is Ale. --The Summer Solstice Festival is at Castle Ale. --The Castle is located on a hill beyond and above Brewtown. --Acco...
by Veracity
Fri Dec 18, 2020 3:18 pm
Forum: Conundrums II
Topic: Travel Log 12/1/20
Replies: 6
Views: 809

Re: Travel Log 12/1/20

That particular rat has an INT of 5.
by Veracity
Tue Nov 24, 2020 3:11 pm
Forum: Conundrums II
Topic: Travel Log 11/23
Replies: 0
Views: 751

Travel Log 11/23

This information is also in a Handout ("What You Know So Far) available to all the players to read and edit in Roll20, Conundrums II: --Ursa was already on board The Seabird. She is a hired hand to help the Captain defend against anything/one that might attack the ship/crew. --The rest of you b...
by Veracity
Mon Nov 09, 2020 12:38 pm
Forum: Ravenloft
Topic: Notes from 11/5/20 - Denouement
Replies: 2
Views: 1119

Re: Notes from 11/5/20 - Denouement

Sounds like our fate is sealed? Can we "wrap up" by talking it through?

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